Ethical Escapades of Arkane Studio’s Dishonored – Part 1

From the very first scene, Dishonored puts players in a position where they’ve been mistreated. The game’s protagonist and the player’s vessel to explore the city of Dunwall, Corvo, is framed for the murder of the Empress and kidnap of her daughter. The player starts the game in prison for a crime they didn’t commit,Continue reading “Ethical Escapades of Arkane Studio’s Dishonored – Part 1”

Flowing Through History

When I was a child I played a tonne of Civilization IV on my father’s computer. I was enamoured with the god-like feeling the game gave me. Taming the wilderness, shaping it to my desires and growing my empire. It was a very addictive game, one that held me for hundreds of hours. I didn’tContinue reading “Flowing Through History”

The Walking Dead’s Meaningful Storytelling

Spoilers for both Seasons of Telltale’s The Walking Dead The last episode of Telltale Games’ The Walking Dead: Season 2 is one of the most meaningful experiences I’ve had with a video game. The Walking Dead is an episodic, choose your own adventure set in the world of The Walking Dead comics. It started in April 2012 and releasedContinue reading “The Walking Dead’s Meaningful Storytelling”

Viva la Vita?

When it comes to confusing handhelds, the PlayStation Vita takes the cake. With a touch screen, touch pad, two cameras, ridiculously small buttons, knobby little thumbsticks and grossly overpriced proprietary memory cards there’s so many design problems with the Vita. YouTuber Greg Miller aptly called the Vita “8 years of PlayStation mistakes in one device.” AndContinue reading “Viva la Vita?”